A new issue has emerged with NVIDIA’s GeForce RTX 5080, as reports confirm it suffers from missing ROPs (Raster Operations Pipelines). This marks another addition to a growing list of affected GPUs, including the RTX 5090 and RTX 5070 Ti. It seems that as more users closely examine their graphics cards, they’re discovering that these powerful processors aren’t performing at their expected full capacity. This trend raises concerns about a broader problem impacting several high-end GPUs, leaving customers questioning the completeness of their hardware specifications.
RELATED STORY: NVIDIA RTX 5070 Ti Leak: Fewer ROPs Signal Wider GPU Concerns
The GeForce RTX 5080, which made its debut alongside the RTX 5090 on January 30, has become the first in its series to be flagged for having fewer ROPs than expected. As the second-fastest GPU in the RTX 50 lineup, it carries a premium price tag of $999 for both the Founders Edition and base models from various manufacturers. Despite its high cost, this powerful graphics card hasn’t escaped scrutiny. A Reddit user recently uncovered the discrepancy while using the GPU-Z program to analyze their hardware.
A Reddit user named u/gingeraffe90 shared a screenshot from their GPU-Z interface, exposing that their RTX 5080 has just 104 ROPs, falling short of the expected 112. These findings have been verified, confirming the existence of RTX 5080 models with reduced ROP counts. This revelation suggests that NVIDIA may have overlooked or intentionally omitted mentioning this issue, leaving customers unaware that their high-performance GPUs might not fully match the advertised specifications.
NVIDIA recently released a statement claiming that only the RTX 5090/5090D and RTX 5070 Ti are impacted by the missing ROPs issue, affecting fewer than 0.5% of all units manufactured. However, with the discovery of a single RTX 5080 case, it’s likely we’ll see more instances in the near future. ROPs are vital for raster performance and directly influence pixel fill rates, meaning any shortfall could lead to noticeable drops in performance. According to NVIDIA, users might experience an average 4% performance loss, which is frustrating given the premium price tag. This situation demands further investigation, as the problem appears to be expanding. If left unchecked, it could escalate into a broader concern for the consumer GPU market, potentially impacting trust and expectations across the industry.